Hi my friends :)
It’s as bit long time since my last blog post, but I am pretty sure You understand it… as everybody else, I wish my day has 48 hours :)
What’s wrong with us, guys?
This is just an idea for a self-reflection for all of us. (including me, of course!)
Why did we stop producing original images with deep ideas, nice compositions, interesting lighting? Why do all the scenes look the same? Why everyone uses same assets and gets the same results?
I’d say Peter Guthrie or Bertrand Benoit are really great inspirations, but guys, GUYS!!! stop copying them. Using the same assets, same settings, their models, you won’t get anything original, interesting, meaningful. It’s all just copying. Like taking a song from some known singer and sing it in Your own way. It’ll never be better than original. Deal with it.
This is not arts&crafts anymore. This is just a factory production using pre-made assets firstly dismantled and then put together without any taste.
Think about it. Think about Yourselves. Think about the future of CGI industry.
Let me know what do You think in the comments area below.
With all the respect,
1. I have a big respect towards Peter Guthrie and Bertrand Benoit, I admire their style and in no way I want to question or doubt what they do. Their names were used just as an example of best-known artists among the industry.
2. Image credits: Bertrand’s 3D bed model on Turbosquid. link.
First of all, thanks to my friend Yosi for creating PNGs of conifers and uploading them to FlyingArchitecture Forum some time ago. It came to me very handy to have them as brushes for Photoshop for easy masking of Your render backgrounds. Just a simple stroke can generate non-repeating edge of any forest ;)
I decided to test a new approach to architectural visualization (at least new for me), or better to say Illustration. What if PS sketching would be enough for an architectural presentation? would you, as a client, be interested in such a presentation for Your project?
(I’m sorry for the quality of sketches, but to be honest – this is my first time trying this.)
I finally found some time to start working on my personal project in the gap between commercial jobs :) This time, I’d like to create some nice and modern architecture, levitating above the terrain, but still in terms of a real construction.
Let’s get to work :)
Working on some details:
Okay, so after some time I finished the project of this house. Here are final visuals:
This image received the Image of the week award on V-Ray workshop group and was featured on CGRecord website.
Daylight image received Image of the week award in 3D artist magazine and will be shortly featured in a printed media :)
Thanks to all who supported me! :)
Hi guys! I’d like to officially invite You all to the second workshop under FlyingArchitecture leading, this time in Rome.
The workshop is scheduled for the late September, starting 24.9.2012.
A 6-days full immersion program, from advanced NURBS modeling with Rhino to Vray rendering and final post-production with Photoshop.
Rhino training, 2 days (Sep 24-25)
a special program somewhere between the level 1 and level 2 standard McNeel courses, to model a scene that will be used during the rendering and postproduction sessions
VRay training, 2 days (Sep 26-27)
rendering engine settings, customized materials, lights
Postproduction, 2 days (Sep 28-29)
composition and effects with Photoshop
Official language of the workshop: English (with Italian tutor).
Matúš Nedecký, FlyingArchitecture
Giancarlo Di Marco, ARTC Roma
Looking forward to see You there! ;)
If You have any questions, let me know in the comments area below.
I am working really hard on our upcoming store items :) Can’t wait to launch the project!
My first daughter, Vanesa was born to bring a light to our lives and to make us even happier than before. This is one of the most exciting days of my life!
This is what I am really proud of :)