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Mirror Mirror

23 Sep ’14

MIRROR MIRROR. Fragment of a dream.

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What is bad for your heart, is good for your art.

13 Aug ’14

30 minutes challenge to finally start my matte-painting funtimes. Some basic PS brushes, some advanced ones and some ref photos.

Vanes

Children

29 Jul ’14

Children are the light in the darkness, showing you all (sometimes the only) positives of life. Children are the ones giving us hope for better tomorrows. They are the next generation, they are what we are bringing to this world so it keeps spinning. Care about them, raise them and love them. Appreciate them and […]

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Wrinkles… wrinkles everywhere!

27 Jul ’14

Just a short time spent in IKEA may give you a lot of inspiration for your commercial / personal work :) Based on these photos, we’re planning to create some cool 3D assets with realistic details. Also, some tutorials are already in progress ;)

Lunar

Our dreams are becoming our nightmares

20 Mar ’14

Recently, I saw visually stunning short movie called Lunar. I loved it. I loved the way they showed the future city, I loved CGI, whole idea and the execution too. After the first excitement, I stopped for a while and remembered some images I saw a long time ago, so I googled a bit and […]

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Back to the modeling basics

9 Jan ’14

Even if there are some workflow standards we maintain, from time to time it’s always good to jump to something else, a bit outside Your daily work. Primarily, I do the Photoshop postproduction for images, while leaving the modeling work on those who really enjoy it, however this time I did some basic modeling myself, […]

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New Year’s reports from FlyingArchitecture studio

9 Jan ’14

So the time has come. It’s January, the month which brings the most depressive day of the year. (wiki) For us, it’s the most busy time of the year with the most jobs through the whole string of 12 months, so there’s absolutely no time for negative thoughts like this. It’s been a while since […]

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Self-reflection for all of us

3 Dec ’12

What’s wrong with us, guys? This is just an idea for a self-reflection for all of us. (including me, of course!) Why did we stop producing original images with deep ideas, nice compositions, interesting lighting? Why do all the scenes look the same? Why everyone uses same assets and gets the same results? I’d say […]

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Photoshop conifer masking brushes

17 Sep ’12

First of all, thanks to my friend Yosi for creating PNGs of conifers and uploading them to FlyingArchitecture Forum some time ago. It came to me very handy to have them as brushes for Photoshop for easy masking of Your render backgrounds. Just a simple stroke can generate non-repeating edge of any forest ;)

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Almost flyingArchitecture

21 Aug ’12

I finally found some time to start working on my personal project in the gap between commercial jobs :) This time, I’d like to create some nice and modern architecture, levitating above the terrain, but still in terms of a real construction. Let’s get to work :) Working on some details: Okay, so after some […]

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Architectural visualization Workshop in Rome

8 Aug ’12

Hi guys! I’d like to officially invite You all to the second workshop under FlyingArchitecture leading, this time in Rome. Information: The workshop is scheduled for the late September, starting 24.9.2012. A 6-days full immersion program, from advanced NURBS modeling with Rhino to Vray rendering and final post-production with Photoshop. Rhino training, 2 days (Sep […]

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3D models for the new NURBS store

30 Jun ’12

I am working really hard on our upcoming store items :) Can’t wait to launch the project!

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Hotel International – Lobby and Restaurant

16 May ’12

This is work in progress post, so please understand all of these images are just tests in my new scene.

Katana chair

Katana chair – animation

12 May ’12

These days I decided to explore materials behaviour a little bit further than in still images, which are done all the time here at FlyingArchitecture. We set the reflection perfectly for each shot, just to maximize the impact on client and save the render-time at the same time, but I have a qestion – What […]

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Some modern furniture WIP

9 May ’12

First attempt to get the back of the chair. Some re-thinking in PS and understanding of surfaces and directions. Front side sectioning. Back side sectioning. Back support legs. Legs are done. And the chair is almost done. Realtime viewport rendering with Neon for Rhino. I will add some more images as soon as I make […]

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Wrinkles and fabric

9 May ’12

Recently I found some free time to make a few tests in V-Ray and Rhino. My aim was to achieve as realistic fabrics as possible. Starting with leather was not pretty good idea, because I tried to draw a bump map by myself in Photoshop and it just looked bad.

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Advanced V-Ray for Rhino materials tests

22 Apr ’12

During last days I decided to get under the skin of V-Ray for Rhino materials. Inspired by BBB, I tested a few V-Ray advanced materials (metals mainly). Here is a bunch of these images where I tried to focus on reflection and fingerprints:

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Workshop in Bratislava

16 Apr ’12

The workshop is dedicated to people speaking Slovak/Czech language, so I’m making an exception now and following info will be provided in Slovak language :) Hope You don’t mind :) Nadväzujúc na úspešný workshop v Barcelone by som chcel týmto oznámiť prvé informácie ohľadom workshopu, ktorý sa bude konať v najbližších týždňoch v Bratislave. Ešte […]

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Elemental – Klatovy

14 Oct ’11

This is a bus top I designed for Pepsi competition back in 2011 and for some reason I won it :) Therefore, here it is. The only real thing I ever designed to stand on a ground … and it does. Next designs are going to fly. Photo: Pepsi